![]() ![]() I’ll take things that never happened for 500 please, Alex. So, roughly 614 in 1 trevigintillion would get this result. ![]() edit: Also, the legendary gem and all the flawless royal gems will be consumed in the process. So, 18 people in a thousand would get this result.Īs for not getting any ancients in 1600 reforges…Ĭhance that reforging a legendary will result in an ancient = (1/10)Ĭhance that reforging a legendary will not result in an ancient = (9/10)Ĭhance that reforging X legendaries will result in none of them being ancient = (9/10)^XĬhance that reforging 1600 legendaries will result in none of them being ancient = (9/10)^1600 = 0.000000000000000000000000000000000000000000000000000000000000000000000000006138 If you use a level 50 legendary gem (which you should, since it is also a season journey quest to do an upgrade with least level 50) you'll get an 50 5 250 int / dex / strength bonus on the item you used it on. Anyway, let’s go with that…Ĭhance that reforging a legendary will result in a primal = (1/400)Ĭhance that reforging a legendary will not result in a primal = (399/400)Ĭhance that reforging X legendaries will result in none of them being primal = (399/400)^XĬhance that reforging 1600 legendaries will result in none of them being primal = (399/400)^1600 = 0.018 If we assume you had 8000 of each bounty material (as opposed to 8000 in total), to be able to use them you would also have needed 80,000 Forgotten Souls. This is only on account boost services where our teams will grind up High. The Cube recipe for reforging a legendary costs 5 of each Bounty material and 50 Forgotten Souls. Diablo 3 Augments and Ancient Gear Boosting Services for PC, Xbox, PS4 & PS5. ![]()
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